The Hathor Effect
The Hathor Effect
“I do not know what it is that I must do, but only that I must do it.” – Hathor
The Hathor Effect describes the phenomenon in which a living creature is physically and mentally altered due to Eridium exposure, often resulting in severe mutation and insanity if left uncontrolled. The Hathor Effect first came in to the public eye not long after the gold-rush to Asurkepth resulted in the awakening of the local wildlife and the resultant glassing of what was once Tear’s Point Peninsula. While successful in staving off the immediate invasion of Clockworks, the sheer amount of arcane energy left in the atmosphere cause an almost immediate mutation in the local flora and fauna, resulting in the accidental creation of spell-resistant, Eridium-eating monsters. This is partly due to the way that they evolved over time to metabolize Hathor Radiation (the radiation Eridium and Arcane power from Eridium emanates) much like a plant metabolizes sunlight. Naturally, when so much of it was introduced in to the atmosphere, it drastically changed the environment across the planet’s entire surface; jungles became denser, previously docile creatures tripled in size and became vicious killing machines, ancient machines emerged on the surface and began raiding towns and settlements, and tribes of humanoid fungus started popping up along once-cleared trade highways. Eridium technology was promptly banned from the surface of Ashurkepth, and as a result life was made that much harder for the settlers forced to stay behind.
The Hathor Particle
The Hathor Particle is the ‘waste’ product of the Hathor Effect in living creatures – as the flesh mutates, older cells the body now sees as ‘obsolete’ as digested by the newer cells for their latent arcane energy. The byproduct is the Hathor Particle which is dispelled as a purple-ish mist (or, if thick enough, can be seen as purple snowflake-like crystalline structures on the air) in to the atmosphere. While not environmentally hazardous to Ashurkepth – in fact, most flora actually recycle Hathor Particles in to Eridium – they cause cell damage nearly two times faster than C-beam radiation to any life not native to the planet. However, if properly contained, the Particle can be utilized not just as a weapon, but a power source.
A single Eridium crystal placed in the center of a pressurized cylinder of Hathor Particles essentially creates an Arcane Reactor, which can power entire ships for years at a time. Though deadly, this is entirely what reignited the gold rush to Ashurkepth – the wildlife produce Hathor Particles, and so far the only way to collect them is by bringing in the dead beasts for processing.